Torq Compiler
main
  • User Manual
  • Developer Manual
    • Introduction
    • Build and setup
    • Compile and run a model
    • Design
    • TOSA to Torq Conversion
    • Kernel Development
    • Adding a New Pass
    • The Tile and Fuse Pass
    • Adding a new compute optimization
    • Recommended submission process
    • Debug tips and tricks
    • Troubleshooting
    • References
    • Testing
    • Tools
      • Template Profiling Tool
    • Model testing and debugging workflow
Torq Compiler
  • Developer Manual
  • Tools
  • Edit on GitHub

This document covers the development version of this software, which may differ significantly from previous releases. For older versions, use the version selector in the bottom left corner.

Tools

  • Template Profiling Tool
    • Overview
    • Prerequisites
      • Hardware Setup for Remote Testing
    • Quick Start
      • Tool Output
    • Architecture
    • How It Works
      • Template MLIR Files
      • Shape Generation Algorithm
      • Compiler Variants
    • Features and Capabilities
      • What It Can Do
        • 1. Multi-Rank Testing
        • 2. Multi-Dtype Support
        • 3. Dynamic Shape Generation
        • 4. Performance Profiling
        • 5. Selective Test Execution
        • 6. Custom Compiler Options
    • Understanding Test Output
      • Profiling Output
    • Limitations and Current Constraints
      • What It Currently Cannot Do
        • 1. Arbitrary Shape Relationships
        • 3. Complex Dtype Interactions
        • 4. Memory Constraint Validation
        • 5. Multi-Input Shape Broadcasting
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Torq Compiler main
Versions
main
v1.5.0
v1.5.1 (latest)